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I want to know how to script a kill counter

I have no clue where to start on how to make a kill counter everytime i kill an enemy, im new to unity please be kind XD

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Save Scene with Every Change - Help!

Hello everyone, I have this script from Unity Reference. it works fine but saves every min. how can i make it save every time a change is been made? for example if you pickup an item, after loading,...

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OnTriggerStay Fire function

hi guys im tryin to do towerdef. game. here is my script. my problem is turret killing every enemis in trigger but aiming only first one. when the enemy leaves trigger aiming second 2 thats ok but my...

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Update Guitext every frame

using javascript i wrote a scoring script accessed by other scripts, but i want to make the guitext show to counter every frame to keep an updated score. please help var Counter : int = 0; function...

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repeated player collisions

I have found several ways to make a sound play when the guided object or player hits another object, but the sound only plays on the first hit. I have a number of object I want to play sound EVERY time...

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I want to know how to script a kill counter

I have no clue where to start on how to make a kill counter everytime i kill an enemy, im new to unity please be kind XD

View Article

Save Scene with Every Change - Help!

Hello everyone, I have this script from Unity Reference. it works fine but saves every min. how can i make it save every time a change is been made? for example if you pickup an item, after loading,...

View Article

OnTriggerStay Fire function

hi guys im tryin to do towerdef. game. here is my script. my problem is turret killing every enemis in trigger but aiming only first one. when the enemy leaves trigger aiming second 2 thats ok but my...

View Article


Update Guitext every frame

using javascript i wrote a scoring script accessed by other scripts, but i want to make the guitext show to counter every frame to keep an updated score. please help var Counter : int = 0; function...

View Article


repeated player collisions

I have found several ways to make a sound play when the guided object or player hits another object, but the sound only plays on the first hit. I have a number of object I want to play sound EVERY time...

View Article
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